RDS Civ Pack 1.41 28.03.2021 Notes: Vehicle customization is handled by BIS script - more info how to control it can be found here: https://community.bistudio.com/wiki/Vehicle_Customization_(VhC) LTS-1 Flashlight mode can be changed by using CTRL+C combo (next CM key). Changelog: 1.41 + Added RDS variants of Civilian Presence modules - it can be expanded with extra faction by adding new entry to RDS_CivilianPresence_Presets class + Added Polish civilian faction ^ Added Zeus placeable uniforms & items @ Fixed MMT backpack position @ Fixed some alpha sorting issues in VAZ-2103 interior @ Fixed UniformItem class location 1.40 + Added new Sound Set configuration for all vehicles + Added civilian presence module unit variants (not plugged in yet) - they have scope=1! ^ Tweaked siren sound script - it's utilizing Sound Sets now ^ Added animated chains to bikes & motorcycles ^ Tweaked suspension config of all vehicles ^ Tweaked bike pedals script ^ Added new fire geometry to civilians ^ Added ability to pack mountain bike so it can be carried on your back ^ Added config preloading - better Zeus compatibility ^ Added postInit to vehicles & character randomization which should result in better MP synchronization ^ Added mirrors bounding boxes to improve their performance ^ Switched character voices to vanilla russian language @ Fixed bicycle & motorbikes physics - Removed obsolete fuel leak script 1.31 @ fixed dedicated server random CTDs @ fixed duplicated villager stringable @ fixed S1203 passanger getting stuck @ fixed some small .rpt errors ^ added ejectDeadDriver to Bikes & Motorbikes 1.30 + added Jawa 353, Yamaha TT-650 motorcycle & 2 Bikes (Old & mountain bike) + added 2 handheld flashlights - Janta & LTS-1 + added short/long light toggle (r - toggle light, t - toggle cabin light) + added engine destruction effect & improved hitpoints on all vehicles + added Rocker character from A2 + added random civilians class + added groups of random civilians + added eden previews images + added some more eden attributes (open door/trunk, blinkers control) + added unique pictures to all uniform variants + added car alarm for locked vehicles (applies to Golf IV & Octavia) - launched upon hit or by fire from large caliber guns ^ changed emergency light keybind to ctrl+g (cycle next grenade key) ^ improved blinkers UI handler (changing between vehicle through VG should preserve ability to activate blinkers) ^ tweaked mirror position in Skoda Octavia ^ updated destruction textures for most of vehicles ^ tweaked physx of some vehicles ^ renamed vehicle skeletons for better cross mod compatibility @ fixed wheel dust position @ fixed some items were missing in cfgPatches @ fixed injury selection on right leg for all characters @ made workaround for broken searchlights ( https://feedback.bistudio.com/T118330 ) @ fixed Octavia windows hidding on destruction @ fixed vehicle dashboard illumination @ fixed Apex errors @ fixed rds_car_warning_triangle_to11 flashlight & pointer .rpt errors 1.21 *Fixed S1203 Ambulance visibility through windshield with siren turned on *Fixed Volga trunk items visibility *Tweaked trunk items handling (spare wheels) *Fixed FPP pistol aiming problems *Fixed Siren audible even after destruction *Added TO11 & First Aid Kit as placable items through editor/zeus *Tweaked sounds here and there *Some other small tweaks 1.20 *Added siren for police car & ambulance (shortcut available - C (deploy CM), toggle siren sound binded to B [binocular]) *Added blinkers (q/e - left right, r - warning lights) *Added car first aid kit item *Added warning triangle TO-11 *Added spare wheel script *Added dlc icon *Added police holster as vest item with visible holstered pistol inside *Added new, VG like, pictures for all vehicles *Added trunk anim for Scoda Octavia II *Added some eden integration (random wheel & ikarus doors control) *Accessing inventory from outside automaticly opens trunk if such anim is available *Fixed ikarus, octavia & s1203 sounds *Fixed S1203 FFV get in/out anims *Fixed worker & villager weapon aiming errors *Fixed police car interior error *Improved suspension behaviour for all vehicles *Improved light effects *Improved physx *Ikarus doors stays open if you use "open door" action 1.15 *added tractor *added 1.54 hitpoints *added Virtual Garage support for vehicles *fixed headgear randomisation for vehicles *lowered again vehicle sounds *tweaked offroad speed of Gaz-24 & Lada *added FFV positions for S1203 *fixed windows sections errors *other unknown 1.06 *fixed heli dlc civilian CTD's *fixed lada gearbox *fixed rpt errors with s1203 windows *changed from dashboard tex on lada from ultra low res to low res (so you can read your current rpm & speed) :P 1.05 *lowered vehicle sound *fixed bones errors *fixed civilian uniforms CTD on different side *added gearbox hand anim *tweaked cargo anims *tweaked windows *fixed police cap picture *tweaked a little bit physx created by reyhard using Arma Sample Models contact: reyhard@o2.pl Known issues: ditto License: http://creativecommons.org/licenses/by-nc-sa/4.0/